/*
 * Copyright (c) 2022 Proton Technologies AG
 * This file is part of Proton Technologies AG and Proton Mail.
 *
 * Proton Mail is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Proton Mail is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Proton Mail. If not, see <https://www.gnu.org/licenses/>.
 */

package ch.protonmail.android.mailcommon.presentation.compose

import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.Stable
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.composed
import androidx.compose.ui.draw.drawWithCache
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.drawscope.Fill
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.lerp
import androidx.compose.ui.platform.debugInspectorInfo
import androidx.compose.ui.unit.dp
import kotlin.math.min
import kotlinx.coroutines.delay

/**
 * From: https://github.com/android/snippets/blob/master/compose/recomposehighlighter/src/main/java/com/example/android/compose/recomposehighlighter/RecomposeHighlighter.kt
 * A [Modifier] that draws a border around elements that are recomposing. The border increases in
 * size and interpolates from red to green as more recompositions occur before a timeout.
 */
@Stable
fun Modifier.recomposeHighlighter(): Modifier = this.then(recomposeModifier)

// Use a single instance + @Stable to ensure that recompositions can enable skipping optimizations
// Modifier.composed will still remember unique data per call site.
@Suppress("UnnecessaryParentheses")
private val recomposeModifier =
    Modifier.composed(inspectorInfo = debugInspectorInfo { name = "recomposeHighlighter" }) {
        // The total number of compositions that have occurred. We're not using a State<> here be
        // able to read/write the value without invalidating (which would cause infinite
        // recomposition).
        val totalCompositions = remember { arrayOf(0L) }
        totalCompositions[0]++

        // The value of totalCompositions at the last timeout.
        val totalCompositionsAtLastTimeout = remember { mutableStateOf(0L) }

        // Start the timeout, and reset everytime there's a recomposition. (Using totalCompositions
        // as the key is really just to cause the timer to restart every composition).
        LaunchedEffect(totalCompositions[0]) {
            delay(3000)
            totalCompositionsAtLastTimeout.value = totalCompositions[0]
        }

        Modifier.drawWithCache {
            onDrawWithContent {
                // Draw actual content.
                drawContent()

                // Below is to draw the highlight, if necessary. A lot of the logic is copied from
                // Modifier.border
                val numCompositionsSinceTimeout =
                    totalCompositions[0] - totalCompositionsAtLastTimeout.value

                val hasValidBorderParams = size.minDimension > 0f
                if (!hasValidBorderParams || numCompositionsSinceTimeout <= 0) {
                    return@onDrawWithContent
                }

                val (color, strokeWidthPx) =
                    when (numCompositionsSinceTimeout) {
                        // We need at least one composition to draw, so draw the smallest border
                        // color in blue.
                        1L -> Color.Blue to 1f
                        // 2 compositions is _probably_ okay.
                        2L -> Color.Green to 2.dp.toPx()
                        // 3 or more compositions before timeout may indicate an issue. lerp the
                        // color from yellow to red, and continually increase the border size.
                        else -> {
                            lerp(
                                Color.Yellow.copy(alpha = 0.8f),
                                Color.Red.copy(alpha = 0.5f),
                                min(1f, (numCompositionsSinceTimeout - 1).toFloat() / 100f)
                            ) to numCompositionsSinceTimeout.toInt().dp.toPx()
                        }
                    }

                val halfStroke = strokeWidthPx / 2
                val topLeft = Offset(halfStroke, halfStroke)
                val borderSize = Size(size.width - strokeWidthPx, size.height - strokeWidthPx)

                val fillArea = (strokeWidthPx * 2) > size.minDimension
                val rectTopLeft = if (fillArea) Offset.Zero else topLeft
                val size = if (fillArea) size else borderSize
                val style = if (fillArea) Fill else Stroke(strokeWidthPx)

                drawRect(
                    brush = SolidColor(color),
                    topLeft = rectTopLeft,
                    size = size,
                    style = style
                )
            }
        }
    }
